TAILIEUCHUNG - EURASIP Journal on Applied Signal Processing 2003:6, 502–513 c 2003 Hindawi Publishing

EURASIP Journal on Applied Signal Processing 2003:6, 502–513 c 2003 Hindawi Publishing Corporation Designing BEE: A Hardware Emulation Engine for Signal Processing in Low-Power Wireless Applications Kimmo Kuusilinna Tampere University of Technology, Korkeakoulunkatu 1, . Box. 553, FIN-33101, Tampere, Finland University of California, Berkeley, Berkeley Wireless Research Center, 2108 Allston Way, Berkeley, CA 94704, USA Email: Chen Chang University of California, Berkeley, Berkeley Wireless Research Center, 2108 Allston Way, Berkeley, CA 94704, USA Email: chenzh@ M. Josephine Ammer University of California, Berkeley, Berkeley Wireless Research Center, 2108 Allston Way, Berkeley, CA 94704, USA Email: mjammer@ Brian C. Richards University of California, Berkeley, Berkeley Wireless Research Center, 2108 Allston. | EURASIP Journal on Applied Signal Processing 2003 6 502-513 2003 Hindawi Publishing Corporation Designing BEE A Hardware Emulation Engine for Signal Processing in Low-Power Wireless Applications Kimmo Kuusilinna Tampere University of Technology Korkeakoulunkatu 1 . Box. 553 FIN-33101 Tampere Finland University of California Berkeley Berkeley Wireless Research Center 2108 Allston Way Berkeley CA 94704 USA Email Chen Chang University of California Berkeley Berkeley Wireless Research Center 2108 Allston Way Berkeley CA 94704 USA Email chenzh@ M. Josephine Ammer University of California Berkeley Berkeley Wireless Research Center 2108 Allston Way Berkeley CA 94704 USA Email mjammer@ Brian C. Richards University of California Berkeley Berkeley Wireless Research Center 2108 Allston Way Berkeley CA 94704 USA Email richards@ Robert W. Brodersen University of California Berkeley Berkeley Wireless Research Center 2108 Allston Way Berkeley CA 94704 USA Email rb@ Received 28 February 2002 and in revised form 10 October 2002 This paper describes the design of a large-scale emulation engine and an application example from the field of low-power wireless devices. The primary goal of the emulator is to support design space exploration of real-time algorithms. The emulator is customized for dataflow dominant architectures especially focusing on telecommunication-related applications. Due to its novel routing architecture and application-specific nature the emulator is capable of real-time execution of a class of algorithms in its application space. Moreover the dataflow structure facilitates the development of a highly abstracted design flow for the emulator. Simulations and practical measurements on commercial development boards are used to verily that real-time emulation of a low-power TDMA receiver is feasible at a clock speed of 25 MHz. Keywords and phrases rapid prototyping FPGA .

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