TAILIEUCHUNG - Chapter 1Object-Oriented Software Development

Introduces object-oriented analysis and design, including: use cases, CRC cards, and class design; UML; inheritance and polymorphism; methods for verifying, validating, and testing software; concurrency; distributed systems; relational databases; continued development of design and programming skills using UML and Java through weekly laboratories. Prerequisite: CS112. Lab Fee. | Chapter 1 Introduction © 2004 Pearson Addison-Wesley. All rights reserved 1- Focus of the Course Object-Oriented Software Development problem solving program design, implementation, and testing object-oriented concepts classes objects encapsulation inheritance polymorphism graphical user interfaces the Java programming language © 2004 Pearson Addison-Wesley. All rights reserved 1- Introduction We first need to explore the fundamentals of computer processing Chapter 1 focuses on: programming and programming languages an introduction to Java an overview of object-oriented concepts © 2004 Pearson Addison-Wesley. All rights reserved 1- Outline The Java Programming Language Program Development Object-Oriented Programming © 2004 Pearson Addison-Wesley. All rights reserved 1- Java A programming language specifies the words and symbols that we can use to write a program A programming language employs a set of rules that dictate how the words and symbols can be put together to

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