TAILIEUCHUNG - Lecture Computer graphics: Lecture 19 - Fasih ur Rehman

This chapter discuss the purpose of the components required for successful communications; describe these uses of computer communications: wireless messaging services, wireless Internet access points, cybercafés, global positioning systems, collaboration, groupware, voice mail, and Web services; | Computer Graphics Lecture 19 Fasih ur Rehman Last Class Rasterization Fragment Processing Clipping Today’s Agenda Clipping Clipping Identification of the portions of geometric primitives by analytical calculations within the view windows Clipping Not to clip means Rasterize outside framebuffer time to convert pixels outside the window will be wasted Clipping Approach For each line segment for each edge of the window view find intersection points pick nearest points if anything is left draw it Clipping The process of determining which primitives, or parts of primitives, fit within the clipping or view volume The portions of all primitives that can possibly be displayed (lie in the cube) w ≥ x ≥ -w w ≥ y ≥ -w w ≥ z ≥ -w Line Clipping A clipper decides which primitives, or parts of primitives can possibly be displayed and be passed on to rasterizer. Primitives that fit within the specified view volume pass through the clipper, or are accepted Primitives that cannot appear on the display

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