TAILIEUCHUNG - Anime Game Characters - Vẽ nhân vật game họat hình - Chương 2

Tài liệu tham khảo tiếng Anh về hội họa - Anime Game Characters - Vẽ nhân vật game họat hình - Chương 2 | Chapter 2 Different Ways to Draw Characters1 Expressions o cr 2-1 Different Ways to Draw Characters Expressions Think polygons. Have you ever looked at a drawing you ve done through the back ot the paper You can easily see distortions in a sketch if you do. Especially those faces looking straight out. These distortions come about when you are preoccupied with flat outlines and not not thinking in 3-D. What can be done about it The answer is think polygons. The drawing below a common one in video games is like a piece of sculpture isn t it You don t have to be able to draw it. What s more important is that you acquire a feel for it. It is very abstract. But the feeling is important. If you have this your drawings will have the power to move people. Think back to the square boxes in Chapter 1. They are the simplest polygons. Next we will take a look at how characters bodies can be made up of polygons. A simpler polygon looks like this. The completed drawing The professional s work You can t put your finger on it but something is wrong with this drawing. This is the first stage. Take care when drawing the mouth. The lips jut out but are not curved. So it looks as if they are just stuck on. 28 I The drawing went wrong at the initial stage. Look at the eyes. First look at the size of them. The left and right eyes are slightly different. Then look at where they are The position of the eyes is off and this is the most common reason for a picture looking odd. The height of the eyes is unnatural because they are not aligned parallel with the inclination of the face the outline of the head . It would be the same curved. Look at the completed drawing below. Think polygoi The lines for the height of the eyes should be parallel. The cross-lines on the face should cross the midline at right angles. The midline is off center. note It is basically the same for exaggerated Anime characters as well. When you can draw faces as cubes without having to think about it you know that you

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