TAILIEUCHUNG - HLSL, Pixel Shaders for XAML Developers

Pixel Shaders are one of the more powerful graphic tools available for XAML programmers. I first encountered them in the Windows Presentation Foundation SP1 release and was completely smitten. It didn’t take long to learn that I could create custom shaders, commonly called Effects in WPF, and add them to my projects. Excited by the prospect, I started my research and soon learned that shaders are written in a language called High Level Shader Language (HLSL). I like programming challenges and learning new technologies, so I set off to learn more about custom shaders. I downloaded the DirectX SDK, opened the documentation, and started digging through. | A Comprehensive Guide to Creating HLSL Pixel Shaders for WPF and Sỉlverlỉght Applications for XAML Developers O REILLY8 Walt Rltscher HLSL and Pixel Shaders for XAML Developers Pixel shaders are some of the more powerful graphic tools available for XAML programmers but shader development bears little resemblance to traditional .NET programming. With this hands-on book you ll not only discover how to use existing shaders in your Windows Presentation Foundation WPF and Silverlight applications you ll also learn how create your own effects with XAML and Microsoft s HLSL shading language. In the process you ll write compile and test custom XAML shaders with the Shazzam shader Editor a free utility developed by author Walt Ritscher. The book includes XAML and c sample code and Shazzam contains all of the sample shaders discussed. Learn how shaders help you extend the GPU s rendering capabilities Explore prevailing shader types such as color modification blurring and spatial transformation Get a quick tour of the shader features and use prebuilt effects on image elements in your application Examine the XAML ShaderEffect class to understand how WPF and Silverlight use shaders Learn about the shader-specific tools available in Visual Studio and Expression Blend Get up to speed on HLSL basics and learn how to create a variety of graphics effects Walt excels in presenting a complex subject in such a way that any developer can understand it. He doesn t just skim the surface . but rather explores all the dark corners to provide much needed insight both technical and historical. Pete Brown Microsoft Purchase the ebook edition of this O Reilly title at and get free updates for the life of the edition. Our ebooks are optimized for several electronic formats including PDF EPUB Mobi APK and DAISY all DRM-free. US CAN ISBN 978-1-449-31984-7 Twitter @oreillymedia oreilly O REILLY HLSL and Pixel Shaders for XAML Developers Walt Ritscher

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