TAILIEUCHUNG - Adobe After Effects 5.0_ Effects, part 1

3D Channel effects read and manipulate the additional channels of information, includingz- depth, surface normals, object ID, texture coordinates, background color, unclamped RGB, and material ID. You can matte 3D elements along a z axis, insert other elements in a 3D scene, blur areas in a 3D scene, isolate 3D elements, apply a foggy effect with depth, and extract 3D channel information for use as parameters in other effects. | 1 Adobe After Effects Effects part 1 This PDF file contains documentation for effects from the following effect categories 3D Channel Adjust Audio Blur Sharpen Channel Distort and Image Control. 3D Channel effects PB only The After Effects Production Bundle provides tools to integrate 3D scenes into 2D composites and to make changes to those 3D scenes. You can import 3D channel image files saved in RLA Softimage PIC ZPIC and Electric Image EI EIZ formats. For PIC and EI files the 3D channel information lives in the ZPIC or EIZ files respectively. You don t actually import ZPIC and EIZ files but as long as they re stored in the same folder with the PIC and EI files you have access to their 3D channels using the effects in the 3D Channel Pack. The 3D channel effects have no effect on other types of files. 3D Channel effects read and manipulate the additional channels of information including z-depth surface normals object ID texture coordinates background color unclamped RGB and material ID. You can matte 3D elements along a z axis insert other elements in a 3D scene blur areas in a 3D scene isolate 3D elements apply a foggy effect with depth and extract 3D channel information for use as parameters in other effects. Note Apply 3D Channel effects to 2D layers that have the auxiliary information. If you convert a layer to 3D and view it from anywhere else but the front and center it will not display as expected. 3D Channel Extract This effect makes auxiliary channels visible as either grayscale or multichannel color images. You can then use the resulting layer as parameters for other effects. For example extract the z-depth information in a 3D channel file and then use it as an influence map in the Particle Playground effect or extract values from the Unclamped RGB channel to produce a matte that generates glowing highlights. Adjust the following controls for the 3D Channel Extract effect 3D Channel Specifies the channel that you want to extract from the 3D channel

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