TAILIEUCHUNG - Designing learning scenarios for serious games with ARGILE

The design of Serious Games for training in complex areas of expertise presents many difficulties related to trainers’ participation in the design phase, the formalization of scenarios describing highly complex situations, the limited number of scenarios in Serious Games due to their high costs, and the low re-use level of real-life scenarios. This study proposes functional and technical infrastructure with ARGILE (Architecture for Representations, Games, Interactions, and Learning among Experts) for design of Serious Games. We illustrate our solution applied to a project in the sustainable development field. | Knowledge Management E-Learning . Sep 2014 Knowledge Management E-Learning Illi Knowledge Management E-Learning An International Journal OK ISSN 2073-7904 Designing learning scenarios for serious games with ARGILE Nour El Mawas LUNAM Université Université du Maine France Recommended citation El Mawas N. 2014 . Designing learning scenarios for serious games with ARGILE. Knowledge Management E-Learning 6 3 227-249. Knowledge Management E-Learning 6 3 227-249 Designing learning scenarios for serious games with ARGILE Nour El Mawas Laboratoire d Informatique de l Université du Maine LIUM EA 4023 LUNAM Université Université du Maine 72085 Le Mans France E-mail nour. el_mawas@ Corresponding author Abstract The design of Serious Games for training in complex areas of expertise presents many difficulties related to trainers participation in the design phase the formalization of scenarios describing highly complex situations the limited number of scenarios in Serious Games due to their high costs and the low re-use level of real-life scenarios. This study proposes functional and technical infrastructure with ARGILE Architecture for Representations Games Interactions and Learning among Experts for design of Serious Games. We illustrate our solution applied to a project in the sustainable development field. Keywords Serious games Knowledge engineering Co-design Discussion forum Biographical notes Nour El Mawas received a PhD degree in Computer Science from the UTT at Troyes in 2013. Her work was about the design of Serious Games for expertise training in complex situations like Crisis and Sustainable development. Her main propositions were the ARGILE approach to design participatory and knowledge-intensive Serious Games. She is currently a researcher at Université du Maine. She is continuing in the e-learning field especially in the design of Technology-Enhanced Learning systems. 1. Introduction e-Learning refers to the use of computer network .

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