TAILIEUCHUNG - Adobe Flash CS3: The Professional Portfolio- P38

Adobe Flash CS3: The Professional Portfolio- P38:Now you can easily create web-ready images and animations within the familiar Adobe environment. With the recent acquisition of Macromedia, Adobe has added Flash to its suite of creative products, thus solidifying its position as the world's leading developer of graphic and visual communications tools. The Against The Clock Portfolio Series Flash title ensures that you'll learn everything you need to complete any job that requires Flash skills | 8 Convert the second oval to a movie clip symbol named Venus_Orbit . The selected oval. .is now an instance of the Venus_Orbit movie clip symbol. 9. Draw and position the remaining six orbit paths converting each to a movie clip symbol after it has been created. Use the following data for the parameters of each orbit shape Planet Max Width Max Height X Y Symbol name Earth 372 136 97 385 Earth_Orbit Mars 478 164 87 375 Mars_Orbit Jupiter 628 196 86 370 Jupiter_Orbit Saturn 764 234 86 350 Saturn_Orbit Uranus 934 280 77 350 Uranus_Orbit Neptune 1176 328 65 318 Neptune_Orbit Note You ll create the orbit path for the Moon later in this project. Because the Planets layer is above the Sun layer the paths are in front of the Sun. Project 4 Solor System Model 1 0. Move the Planets layer below the Sun layer on the Timeline. If you don t put the Sun layer above the Planets layer the Sun will remain behind the planets even when the planets are supposed to be behind the Sun. When the Planets layer is below the Sun layer the paths appear to move behind the Sun. 1. Save the file and continue to the next exercise. Crcrtc Motion Paths to Rnimrt Plancts Orbits A motion path is by definition a line with a start point and an end point objects move from the beginning to the end of the line during the tween. In the previous exercise you used supplied data to create the shape for each planet s orbital path. To create the illusion of the planet movie clips moving along those paths however you must convert the oval shapes into lines with a start point and an end point. 1. With open double-click the Mercury_Orbit instance on the Stage. You are now on the movie clip Stage rather than the main Stage. 2. Double-click the orbit path to enter into the drawing object. You re going to use Flash s destructive editing capabilities to remove a small piece of the oval which will convert the shape into a line with a start point and an end point. Because you created these shapes in .

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