TAILIEUCHUNG - Introduction to Character Animation phần 6

Với mũi vẫn được chọn, làm một extrude hạn chế dọc theo trục Z với E, Z để làm cho xương thứ hai trong chuỗi (đùn cột sống 1).Do ba extrudes Z-hạn chế, do đó bạn có tổng cộng trong 5 xương cột sống (Extruded cột sống). | With the tip still selected do a constrained extrude along the Z axis with E Z to make the second bone in the chain Extruding the spine 1 . Extruding the spine 1. Do three more Z-constrained extrudes so you have a total of 5 spine bones Extruded spine . The rib cage doesn t bend in a human so this spine is a little more flexible than it would be in a real human. Extruded spine. Extrude a neck and a head bone. Note the head bone extends out the top of the head a little bit. That s so we can easily select the bone even if X-Ray is turned off for the armature. Head bone. Neck bone. We should name these bones. The names will appear in other parts of the interface so it s useful to give them meaningful names now to avoid confusion later. With a bone selected you can change the name of the bone in the Edit buttons Armature Bones panel Armature Bones panel in the Edit buttons . I selected the bottom bone and changed the name to spinel. Select the each of the other bones in the spine and name them something meaningful. I named them from the bottom spinel spine2 spine3 spine4 spine5 neck and head. When they are all selected they all show up in the Edit buttons Named spine bones . Armature Bones panel in the Edit Buttons. Named spine bones. Extruding the arms symmetrically Go back to Front View NumPad 1 Select the tip of spine4. Something new Shift E to symmetrical extrude and create a shoulder bone as in Symmetrically extrude the shoulder bones. Symmetrical extrude only works if we have X-Axis Mirror Edit mode on which we conveniently enough turned on a couple steps back. With the tip of the shoulder still selected do another Shift E symmetrical extrude to make an upper arm bone Symmetrically extrude the upper arm bones . Continue symmetrically extruding to make the lower arm . . . . . .the hand bone . . . Symmetricaly extrude the shoulder bones with Shift E . Symmetrically extrude the upper arm bones. Symmetrically extrude the lower arm bones. Symmetrically extrude the .

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