TAILIEUCHUNG - Better Game Characters by Design- P7

Better Game Characters by Design- P7: The game industry is a powerful and driving force in the evolution of computer technology. As the capabilities of personal computers, peripheral hardware, and game consoles have grown, so has the demand for quality information about the algorithms, tools, and descriptions needed to take advantage of this new technology. To satisfy this demand and establish a new level of professional reference for the game developer, we created the Morgan Kaufmann Series in Interactive 3D Technology | CHAPTER FIVE THE FACE FIGURE The player-characters in Super Monkey Ball 2 have clear and engaging emotional reactions to what is happening in game play. Sega Corporation. All rights reserved. Reprinted with permission. FIGURE Link prepares to be shot from the cannon. See Clip to watch the sequence. Image courtesy of Nintendo. humans use emotional expressions much more when in the presence of other people see Figure . For example a study of the expressions on the faces of Olympic winners at the moment of victory showed that they generally wore a smile only when they knew others were watching their expressions. The smiles that they put on for others were genuine not fake smiles but were nonetheless replaced with other expressions in less public moments. Intentionally displayed facial expressions help convey intentions and relationships to others and fulfill social obligations to have certain feelings at certain times for example the persistent smile of the flight attendant see Hochschild 2003 . 152 THE PSYCHOLOGICAL PRINCIPLES Researchers have demonstrated that people use facial expressions more when others are present. FIGURE Some facial expressions that are used to communicate social intent include friendly or suspicious expressions an important first impression factor as discussed in Chapter 1 dominant or submissive facial reactions also mentioned in Chapter 1 and ongoing facial reactions to shared experiences and stories see Figure . The degree and manner of empathetic emotions in a person s face helps tell another that he or she is connected and on the storyteller s team. The ways that social roles shape the use of emotional expressions will be discussed in greater detail in Part IV. The designers of The Legend of Zelda The Windwaker use faces to forge strong connections between characters. Image courtesy of Nintendo. FIGURE 153 CHAPTER FIVE THE FACE Great character designers make use of NPC nonplayer-character reactions to

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