TAILIEUCHUNG - Beginning DirectX 9

Welcome to the exciting world of 3D graphics creation with DirectX 9! "Beginning DirectX 9" is your introductory guide to creating realistic virtual worlds and characters for games. This true beginners guide offers easy-to-follow instructions for getting your first DirectX program up and running. Then its on to 3D concepts and Direct3D as you use DirectX 9 to begin designing and building your own 3D worlds. Expand your DirectX knowledge with an introduction to sound processing with DirectSound and user input with DirectInput. Wrap things up as you complete a comprehensive project that shows you how to apply each new. | THOMSON COURSETECHNOLOGY Beginning DirectX9 Dich bai TransTeam dien dan 2004 by Premier Press a division of Course Technology. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means electronic or mechanical including photocopying recording or by any information storage or retrieval system without written permission from Course PTR except for the inclusion of brief quotations in a review. The Premier Press logo and related trade dress are trademarks of Premier Press and may not be used without written permission. DirectX is a registered trademark of Microsoft Corporation in the . and or other countries. Microsoft Corporation 2002. All rights reserved. All other trademarks are the property of their respective owners. Important Course PTR cannot provide software support. Please contact the appropriate software manufacturer s technical support line or Web site for assistance. Course PTR and the author have attempted throughout this book to distinguish proprietary trademarks from descriptive terms by following the capitalization style used by the manufacturer. Information contained in this book has been obtained by Course PTR from sources believed to be reliable. However because of the possibility of human or mechanical error by our sources Course PTR or others the Publisher does not guarantee the accuracy adequacy or completeness of any information and is not responsible for any errors or omissions or the results obtained from use of such information. Readers should be particularly aware of the fact that the Internet is an ever-changing entity. Some facts may have changed since this book went to press. Educational facilities companies and organizations interested in multiple copies or licensing of this book should contact the publisher for quantity discount information. Training manuals CD-ROMs and portions of this book are also available individually or can be tailored for specific needs. ISBN 1-59200-349-4

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