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Introduction to java programming: Chapter 15 - Creating User Interface's Objectives is to create graphical user interfaces with various user-interface components; create listeners for various types of events; use borders to visually group user-interface components; create image icons using the ImageIcon class. | Chapter 15 Creating User Interfaces Chapter 12 GUI Basics 10.2 Abstract Classes in Chapter 10 Chapter 13 Graphics Chapter 14 Event-Driven Programming J 10.4 Interfaces in Chapter 10 Chapter 15 Creating User Interfaces Chapter 16 Applets and Multimedia Liang Introduction to Java Programming Fifth Edition c 2005 Pearson Education Inc. All rights reserved. 0-13-148952-6 1 Objectives To create graphical user interfaces with various user-interface components JButton JCheckBox JRadioButton JLabel JTextField JTextArea JComboBox JList JScrollBar and JSlider 15.2 - 15.12 . To create listeners for various types of events 15.2 - 15.12 . To use borders to visually group user-interface components 15.2 . To create image icons using the Imageicon class 15.3 . To display multiple windows in an application 15.14 . Liang Introduction to Java Programming Fifth Edition c 2005 Pearson Education Inc. All rights reserved. 0-13-148952-6 Components Covered in the Chapter -Introduces the frequently used GUI components -Uses borders and icons Liang Introduction to Java Programming Fifth Edition c 2005 Pearson Education Inc. All rights reserved. 0-13-148952-6