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This book is designed as a step-by-step tutorial that can be read through from beginning to end, with each chapter building on the last. Each section, however, can also be used as a reference for implementing various camera models, special effects, etc. The chapters are filled with illustrations, screenshots, and example code, and each chapter is based around the creation of one or more example projects. | Community Experience Distilled 3D Graphics with XNA Game studio 4.0 Create attractive 3D graphics and visuals in your XNA games Sean James npACKTl 3D Graphics with XNA Game Studio 4.0 Download from Wow eBook www.wowebook.com Create attractive 3D graphics and visuals in your XNA games Sean James PACKT PUBLISHING BIRMINGHAM - MUMBAI 3D Graphics with XNA Game Studio 4.0 Copyright 2010 Packt Publishing All rights reserved. No part of this book may be reproduced stored in a retrieval system or transmitted in any form or by any means without the prior written permission of the publisher except in the case of brief quotations embedded in critical articles or reviews. Every effort has been made in the preparation of this book to ensure the accuracy of the information presented. However the information contained in this book is sold without warranty either express or implied. Neither the author nor Packt Publishing and its dealers and distributors will be held liable for any damages caused or alleged to be caused directly or indirectly by this book. Packt Publishing has endeavored to provide trademark information about all of the companies and products mentioned in this book by the appropriate use of capitals. However Packt Publishing cannot guarantee the accuracy of this information. First published December 2010 Production Reference 1071210 Published by Packt Publishing Ltd. 32 Lincoln Road Olton Birmingham B27 6PA UK. ISBN 978-1-849690-04-1 www.packtpub.com Cover Image by Charwak A charwak8 6@gmail.com