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OpenGL is not a single API anymore. OpenGL has involved into a family of APIs, with OpenGL, OpenGL ES, and WebGL being closely related siblings that enable application developers to write and deploy graphics applications on a wide variety of platforms and operating systems. OpenGL has become an ecosystem; 3D graphics is truly everywhere now. OpenGL is the cross platform 3D API for desktop machines and work stations. OpenGL ES is the 3D API for mobile devices, like tablets and cell phones, and embedded platforms from settop boxes to cars. WebGL ties this all together by providing a pervasive 3D API in browsers, based on OpenGL ES,.