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In Pro OpenGL ES for iOS, you'll find out how to harness the full power of OpenGL ES, and design your own 3D applications by building a fully-functional 3D solar system model using Open GL ES! OpenGL has set the standard for 3D computer graphics, and is an essential aspect of iPhone, iPad, and iOS development. This book offers everything you need to know, from basic mathematical concepts to advanced coding techniques. You'll learn by building this fascinating 3D solar system simulator! | Build awesome 3D apps using the iOS native OpenGLES library Pro OpenGL ES for iOS Mike Smithwick Apress Download from Wow eBook www.wowebook.com For your convenience Apress has placed some of the front matter material after the index. Please use the Bookmarks and Contents at a Glance links to access them. Apress Contents at a Glance About the Author.ix About the Technical Reviewer.x Acknowledgments.xi Introduction.xii Chapter 1 Computer Graphics From Then to Now.1 Chapter 2 All That Math Jazz.33 Chapter 3 Building a 3D World.51 Chapter 4 Turning On the Lights.91 Chapter 5 Textures.133 Chapter 6 Will It Blend .167 Chapter 7 Well-Rendered Miscellany.201 Chapter 8 Putting It All Together.245 Chapter 9 Performance n Stuff.289 Chapter 10 OpenGL ES 2 Shaders and.307 Index.341 .