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An excellent introduction into the world of game development explaining every aspect of game design and implementation for the iPad, iPhone, and iPod touch devices. A great way for anyone interested in writing games to get started.” —Tom Bradley, Software Architect, Designer of TBXML “A great developer and a great game.That’s everything yo | LEARNING OS GAME PROGRAMMING A Hands-on Guide to Building Your First iPhone Game MICHAEL DALEY Download from www.wowebook.com Praise for Learning iOS Game Programming An excellent introduction into the world of game development explaining every aspect of game design and implementation for the iPad iPhone and iPod touch devices. A great way for anyone interested in writing games to get started. Tom Bradley Software Architect Designer of TBXML A great developer and a great game. That s everything you can find in this book to learn how to write an awesome game for iPhone. Maybe you re the next AppStore hit Sebastien Cardoso With Learning iOS Game Programming you ll be writing your own games in no time. The code included is well explained and will save you hours of looking up obscure stuff in the documentation and online forums. Pablo Gomez Basanta Founder Shifting Mind I always thought that to teach others one has to be an expert and a person with an established reputation in the field. Michael Daley proved me wrong. He is teaching others while studying himself. Michael s passion in teaching and studying ease of solutions to problems and a complete game as a resulting project makes this book one of the best I have ever read. Eugene Snyetilov If you re interested in 2D game programming with the iOS using OpenGL and OpenAL directly this book walks you through creating a complete and fun game without getting bogged down in technical details. Scott D. Yelich Michael Daley brings clarity to the haze of iPhone application development. Concrete examples thorough explanation and timesaving tips make this book a must have for the up and coming iPhone game developer. Brandon Middleton Creator of Tic Tac Toe Ten This is the A-Z guide to iOS game development Michael s book takes you from the basics and terminology to using the techniques in practice on a fully working game. Before you know it you will find yourself writing your own game fueled by a firm grasp of the principles .