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The Photoshop Lightroom Workbook- P8

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The Photoshop Lightroom Workbook- P8: Why did Adobe developed Lightroom as a new product? Photoshop’s core engine really wasn’t designed for raw image processing or digital asset management. To answer the needs of photographers, Adobe introduced Bridge, which was fi rst featured in Photoshop CS2. | The Photoshop Lightroom Workbook Stop from the Actions Palette menu. A stop allows you to display a short message which appears in a small dialog box as the action is played. You can use this feature to type a brief description of the action or to give brief instructions about the steps in the action. If you re using a stop just to provide a brief message - and if you don t want to stop the action from playing - check the Allow Continue checkbox. As an example of when you may want a stop suppose you need to crop the image before continuing and you won t know ahead of time what portion to crop. Choose Insert Stop and type a message indicating that you should now crop the image and reminding you to continue with the action from the following statement when the crop is complete. Disable the Allow Continue checkbox and continue recording the action. When the action is played you ll be prompted to crop the image and advised to continue playing the action after you ve done the cropping. Crop the image then to continue playing the action click the statement following the stop in the action and click Play Selection to play from that statement forward. Adding User Control When you record an operation that includes parameters of some kind the Actions palette records the exact parameters that you enter at the time you make the recording. If you d rather enter parameters for a given step on-the-fly while the Action executes check the Toggle Dialog On Off switch next to the appropriate step in the Actions palette. This will cause the action to pause and display its dialog rather than automatically entering the values you used when the Action was created. These checkmarks can be turned on and off and are used to toggle steps inside the action. If they are checked the step will be played when the action is run. If they are unchecked the action will skip over these steps when the action is played. This provides for greater flexibility when you use an action. F-Keys Assign F-Keys .

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