TAILIEUCHUNG - The Art of Poser and Photoshop- P8

The Art of Poser and Photoshop- P8:Before you dive into the first chapter, be sure to download the content and images from . You will see the title of the book in bold and below that, you will find the files you need. Please download the files for each chapter and place them into a main folder named Tutorials. You will be asked to reference the images from that folder as you work through the tutorials throughout the book. Of course you will need Poser Pro and Photoshop CS4 as well | 198 The Art of Poser and Photoshop The Official Guide 2. The tone and color of the 3D object does not match the interior lighting. Apply two Curve adjustment layers to adjust both the total values as well as the color. Use Figure as a guide and notice that one is adjusting the RGB values equally and the other is modifying only the blue channel. The opposite of blue is yellow therefore bending the blue curve down minimizes the blue hue. The image now includes more of its opposite color which is yellow. Make sure that you isolate these adjustment layers to the 3D object by applying them as clipping paths. Just hold down the Alt Option key and place your mouse between the adjustment layer and the figure. When the mouse changes into a half-circle symbol click. The effects of the adjustment layer will be isolated to the Poser object. This is represented by arrows pointing to the layer with which the clipping path is associated. Figure shows an example and Figures and show the Curves adjustment layers. 3. Next you want the figure to appear to be set into the background. In order to do that you need to reduce its size. Because you are working with a 3D layer you can use the 3D tools to make such adjustments. Select the 3D Resize option as shown in Figure and reduce the size to position it on the rear wall. Also use the 3D Move tool to fine-tune the model s position. 4. Go to the tutorials ch4 folder and apply the rear wall image to the body as a clipping path. Give it a blend mode of Hard Light. Right-click on the blank portion on the right side of the layer and select Convert to Smart Object. Now use Free Transform choose Ctrl T Command T to resize the texture to the body as you see fit. Figure Apply adjustment layers as clipping paths to the 3D layer Chapter 4 Using the Nodal Texture Engine 199 Figure View of the Curves adjustment layer modifying the blue channel to add yellow to the model Figure View of the Curves .

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