TAILIEUCHUNG - Introduction to Programming Using Java

Introduction to Programming Using Java is a free introductory computer programming textbook that uses Java as the language of instruction. It is suitable for use in an introductory programming course and for people who are trying to learn programming on their own. There are no prerequisites beyond a general familiarity with the ideas of computers and programs. There is enough material for a full year of college-level programming. | Introduction to Programming Using Java Version December 2006 Version with minor updates and corrections December 2009 David J. Eck Hobart and William Smith Colleges This is a PDF version of an on-line book that is available at http javanotes . The PDF does not include source code files solutions to exercises or answers to quizzes but it does have external links to these resources shown in blue. In addition each section has a link to the on-line version. The PDF also has internal links shown in red. These links can be used in Acrobat Reader and some other PDF reader programs. ii 01996-2009 David J. Eck David J. Eck eck@ Department of Mathematics and Computer Science Hobart and William Smith Colleges Geneva NY 14456 This book can be distributed in unmodified form with no restrictions. Modified versions can be made and distributed provided they are distributed under the same license as the original. More specifically This work is licensed under the Creative Commons Attribution-Share Alike License. To view a copy of this license visit http licenses by-sa or send a letter to Creative Commons 543 Howard Street 5th Floor San Francisco California 94105 USA. The web site for this book is http javanotes Contents Preface x 1 The Mental Landscape 1 Machine Language. 1 Asynchronous Events. 3 The Java Virtual Machine. 6 Building Blocks of Programs . 8 Object-oriented Programming. 9 The Modern User Interface . 12 The Internet . 14 Quiz on Chapter 1. 17 2 Names and Things 18 The Basic Java Application. 18 Variables and Variables .22 Types and Literals . 23 Variables in Programs . 26 Objects and Built-in Subroutines and Operations on Introduction to Text Input and Output .35 A First Text Input Text Output .37 TextIO Input .

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