TAILIEUCHUNG - Character Animation with Direct3D- P1

Character Animation with Direct3D- P1:This book is primarily aimed at teaching indie and hobby game developers how to create character animation with Direct3D. Also, the seasoned professional game developer may find some interesting things in this book. You will need a solid understanding of the C++ programming language as well as general object-oriented programming skills. | Character Animation with Direct3D Carl Granberg Charles River Media A part of Course Technology Cengage Learning COURSE TECHNOLOGY Ci NGAGE Learning Australia Brazil Japan Korea Mexico Singapore Spain United Kingdom United States sase purchase PDF Split-Merge on to remove this watermark. r COURSE TECHNOLOGY CENGAGE Learning Character Animation with Direct3D Carl Granberg Publisher and General Manager Course Technology PTR Stacy L. Hiquet Associate Director of Marketing Sarah Panella Content Project Manager Jessica McNavich Marketing Manager Jordan Casey Senior Acquisitions Editor Emi Smith Project Editor and Copy Editor Dan Foster Scribe Tribe Technical Reviewer Henrik Enqvist CRM Editorial Services Coordinator Jennifer Blaney Editorial Services Coordinator Jen Blaney Interior Layout Jill Flores Cover Designer Mike Tanamachi CD-ROM Producer Brandon Penticuff Indexer Valerie Haynes Perry Proofreader Ruth Saavedra and Mike Beady 2009 Course Technology a part of Cengage Learning. ALL RIGHTS RESERVED. No part of this work covered by the copyright herein may be reproduced transmitted stored or used in any form or by any means graphic electronic or mechanical including but not limited to photocopying recording scanning digitizing taping Web distribution information networks or information storage and retrieval systems except as permitted under Section 107 or 108 of the 1976 United States Copyright Act without the prior written permission of the publisher. For product information and technology assistance contact us at Cengage Learning Customer Sales Support 1-800-354-9706 For permission to use material from this text or product submit all requests online at permissions Further permissions questions can be emailed to permissionrequest@ Microsoft Windows Direct3D and DirectX are either registered trademarks or trademarks of Microsoft Corporation in the United States and or other countries. All other trademarks are the property of .

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